-- GENERATED SPELL FOR [Serpent-Touched Berserker] --


function spell0_28748(pUnit, Event) --@Serpent Strike,n/a--
pUnit:FullCastSpellOnTarget(54594,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_28748', 597, 1)
end

function Sorts_28748(pUnit, Event)
local choix_sorts_28748 = math.random(0, 0)
if choix_sorts_28748 == 0 then
pUnit:RegisterEvent('spell0_28748', 1, 1)
end
end

function mob28748_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_28748', math.random(1500, 3000), 1)
end

function mob28748_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob28748_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob28748_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(28748, 1, 'mob28748_Action')
RegisterUnitEvent(28748, 2, 'mob28748_Leave')
RegisterUnitEvent(28748, 3, 'mob28748_Kill')
RegisterUnitEvent(28748, 4, 'mob28748_Die')
